﻿namespace Utilities
{
        public enum TargetValueType
        {
            Faith,
            Technology,
            Happiness,
            NumberOfPeople
        }

        public enum MiniPeopleEventType
        {
            NeedRain01,NeedRain02,NeedRain03,
            NeedWind01,NeedWind02,NeedWind03,
            NeedSun01,NeedSun02,NeedSun03,
            NeedFood01,NeedFood02,NeedFood03,
            NeedHealing01,NeedHealing02,NeedHealing03,
            NeedCoin01,NeedCoin02,NeedCoin03,
            NeedTechnology01,NeedTechnology02,NeedTechnology03,
            NeedGod01,NeedGod02,NeedGod03,
            NeedPlay01,NeedPlay02,NeedPlay03,
        }

        public enum SoundName
        {
            DingDongJi,card1,card2,cardLevelUp,getCard,QuestCompleted,QuestFail,music
        }

    
        

}